
UI/UX Game Designer
2 weeks ago
We are looking for a Mid-Level Game UI/UX Artist, who will play a crucial role in shaping the visual and interactive experience of our games. The candidate will collaborate closely with the Project Manager, Developers, and other artists to create intuitive, visually appealing, and user-friendly game interfaces.
Responsibilities:- UI Design:
- Create visually stunning and consistent UI elements, including menus, HUDs, icons, buttons, and other interactive 2D elements.
- Design intuitive and efficient navigation systems to guide players through the game world.
- Develop style guides and asset libraries to maintain visual consistency across the game.
- UX Design:
- Collaborate with game designers to understand user needs and create user-centered designs.
- Conduct usability testing and gather player feedback to iterate on designs.
- Optimize UI elements for various screen sizes and resolutions.
- Prototyping:
- Create interactive prototypes to test and refine UI/UX concepts.
- Collaborate with programmers to implement UI designs in the game engine.
- Asset Creation:
- Design and create high-quality UI assets, including textures, fonts, and animations.
- Optimize assets for performance and memory usage.
- At least 1+ years of experience as a UI/UX artist in the game industry.
- Strong proficiency in industry-standard design tools (Adobe Photoshop, Illustrator, Figma, etc.).
- Experience with game engines (Unity, Unreal Engine, etc.).
- A solid understanding of user interface design principles and best practices.
- Ability to work effectively in a team environment and collaborate with other disciplines.
- A passion for games and a keen eye for detail.
- A strong portfolio demonstrating a range of UI/UX and 2D art skills.
- Proficiency with design software such as Adobe Photoshop, Illustrator, Figma, Sketch, or similar.
- Experience with at least one game engine (Unity, Unreal Engine, or others).
- Proficiency in 2D animation techniques for creating dynamic UI elements.
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