
Principal AI R&D Engineer
1 day ago
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Direct message the job poster from Synapsify
HR Manager/Technical Dev Hunting/Talent Acquisition/EoR ServicesRole Statement:
We are looking for a technically exceptional and creative Principal AI R&D Engineer with deep expertise in computer vision, computer graphics, robotics, 3D animation, and immersive technologies (AR/VR) to join our advanced innovation team. You will be at the forefront of designing and prototyping next-generation AI systems that combine real-time perception, simulation, and interaction. This role is ideal for someone who thrives in research-driven, cross-disciplinary environments and wants to shape the future of intelligent 3D experiences.
Key Responsibilities:
- Lead the design and development of advanced algorithms in 3D computer vision, 3D reconstruction, pose estimation and computer graphics.
- Lead the creation of real-time 3D graphics pipelines, physics-based simulations, and robotics environments using 3D game engines.
- Develop AI-assisted pipelines for 3D animation, including facial animation, body motion synthesis, and procedural animation using synthetic or captured data.
- Generate and manipulate high-quality synthetic datasets using 3D modeling tools and game engines and integrate them with AI training pipelines.
- Contribute to the design and deployment of AR/VR systems, including human-AI interaction models in immersive environments.
- Collaborate with dev, DevOps, product, and design teams to translate research into scalable, production-ready systems.
- Mentor junior engineers and drive best practices in applied AI research and development.
Required Qualifications:
- Ph.D. in Computer Vision / Computer Graphics / relevant field with at least 2+ years of industry/startup R&D experience
- Proficiency in Python and C++, and strong experience with tools such as PyTorch, TensorFlow, OpenCV, Open3D, ROS, and CUDA
- Experience with 3D animation tools (e.g., Blender, Autodesk Maya), including rigging, keyframing, and procedural animation techniques.
- Strong working knowledge of Unity or Unreal Engine, particularly for simulating physical interactions or deploying AI-driven characters.
- Familiarity with AR/VR SDKs (e.g., ARKit, ARCore, Oculus, SteamVR) and immersive experience design.
- Solid foundation in applied mathematics, geometry, and optimization relevant to graphics and robotics.
- Strong communication skills and ability to work cross-functionally in high-velocity, research-to-product environments.
Preferred Qualifications:
- Research or production experience in generative AI for 3D/animation (e.g., text-to-3D, motion diffusion models, NeRF avatars).
- Contributions to academic conferences (e.g., CVPR, SIGGRAPH, ICRA, NeurIPS) or open-source initiatives.
- Background in digital humans, 3D avatars, digital twins, or XR experiences.
- Familiarity with cloud-based rendering, simulation orchestration, and scalable ML workflows.
- Enthusiastic about crafting AI-first 3D interfaces, robotic systems, or immersive storytelling applications.
- Seniority levelMid-Senior level
- Employment typeFull-time
- Job functionEngineering and Information Technology
- IndustriesIT Services and IT Consulting
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