3D Game Developer

3 weeks ago


Lahore, Punjab, Pakistan Game District Full time
  • Develop core gameplay systems and mechanics for mobile 3D games using Unity (C#) or Unreal Engine (C++)
  • Translate design and art assets into functional, interactive, and engaging in-game experiences
  • Create and implement player controls, camera systems, AI behaviors, physics interactions, and user interfaces
  • Build scalable and maintainable code architecture with reusability and performance in mind
  • Optimize game performance and memory usage to ensure smooth experiences on a wide range of Android and iOS devices
  • Conduct regular profiling and debugging to identify and address CPU, GPU, and memory bottlenecks
  • Work with art and tech teams to ensure all assets are optimized for mobile delivery
  • Collaborate cross-functionally with designers, artists, QA testers, and product managers to define, prototype, and iterate on gameplay features
  • Integrate third-party SDKs such as analytics, ads, in-app purchases, multiplayer networking, or AR frameworks as required
  • Maintain clear and consistent documentation for all systems, tools, and processes
  • Manage the game build and deployment processes for App Store and Google Play
  • Help establish and refine CI/CD pipelines and version control processes (Git, Perforce)
  • Provide post-launch support with bug fixes, performance tuning, and content updates

Key Responsibilities:
  • Develop core gameplay systems and mechanics for mobile 3D games using Unity (C#) or Unreal Engine (C++)
  • Translate design and art assets into functional, interactive, and engaging in-game experiences
  • Create and implement player controls, camera systems, AI behaviors, physics interactions, and user interfaces
  • Build scalable and maintainable code architecture with reusability and performance in mind
  • Optimize game performance and memory usage to ensure smooth experiences on a wide range of Android and iOS devices
  • Conduct regular profiling and debugging to identify and address CPU, GPU, and memory bottlenecks
  • Work with art and tech teams to ensure all assets are optimized for mobile delivery
  • Collaborate cross-functionally with designers, artists, QA testers, and product managers to define, prototype, and iterate on gameplay features
  • Integrate third-party SDKs such as analytics, ads, in-app purchases, multiplayer networking, or AR frameworks as required
  • Maintain clear and consistent documentation for all systems, tools, and processes
  • Manage the game build and deployment processes for App Store and Google Play
  • Help establish and refine CI/CD pipelines and version control processes (Git, Perforce)
  • Provide post-launch support with bug fixes, performance tuning, and content updates

Required Skills & Qualifications:
  • Bachelor's degree in Computer Science, Game Development, or a related field (or equivalent practical experience)
  • 2–5 years of hands-on experience developing and shipping 3D mobile games
  • Solid command of Unity with C# or Unreal Engine with C++
  • Strong understanding of 3D game systems such as physics, animation blending, navigation, particle effects, and real-time rendering
  • Familiarity with game mathematics (vectors, quaternions, matrices, collision detection, etc.)
  • Demonstrated experience in optimizing for CPU, GPU, and memory performance on mobile hardware
  • Excellent debugging and troubleshooting skills across multiple platforms
  • Experience with mobile development workflows, publishing, and monetization systems (ads, IAPs)

Powered by JazzHR

s3AS9Ylj6FSeniority level
  • Seniority levelMid-Senior level
Employment type
  • Employment typeFull-time
Job function
  • Job functionEngineering and Information Technology
  • IndustriesInternet Publishing

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