
Senior Character Animator Position
1 day ago
Key Responsibilities:
- Bring story-driven characters to life with engaging and emotional animations.
- Envision and animate creatures, props, vehicles, and cameras based on detailed storyboards or script pages.
- Design scene layouts using a vast library of assets.
- Composit and animate cameras in a cinematic style that captivates audiences.
- Collaborate closely with 3D artists, leads, and the animation supervisor to ensure client requirements are met.
- Work under senior 3D artists' guidance to grow and develop business strategies, implement working methodologies, manage large projects, and coordinate visual effects output and quality control.
- Coordinate with lead animators to achieve timely completion of character assets at the desired quality standard.
- Possess a deep understanding of Animation Principles.
- Participate actively in team art discussions, critiques, and reviews.
Necessary Skills & Qualifications:
- Experience in game development animating characters using Maya, Flash, Spine, After Effects, or equivalent 3D or 2D software.
- Strong comprehension of traditional animation principles and their application to enhance gameplay and creative marketing trailers.
- Self-motivation, excellent communication skills, and a strong team player attitude.
- Able to work creatively as part of a large or small group.
- A passion for video games.
Desirable Attributes:
- Experience in FX and Particle animation.
- Proficiency in one more related discipline: Modeling, rigging, or technical art.
- Experience with Unity.
Level of Experience: Mid-Senior level, minimum 4 years of experience.
This role is an onsite position.
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