
3D Generalist
11 hours ago
We are looking for a
3D Generalist
to join our creative team. The ideal candidate has a strong foundation in all aspects of 3D production, including modeling, texturing, lighting, rendering, and animation support. This role requires adaptability and the ability to work across a wide range of projects, delivering high-quality 3D assets that meet artistic and technical standards.
Key Responsibilities
- Design and create 3D assets such as characters, environments, props, and vehicles.
- Model, texture, rig, and render 3D assets optimized for real-time engines (Unreal/Unity) or pre-rendered pipelines.
- Apply shaders, lighting, and materials to achieve desired visual quality.
- Collaborate with concept artists, animators, and technical teams to bring assets into production.
- Ensure assets meet technical requirements and are optimized for performance without compromising quality.
- Troubleshoot and provide creative solutions for production challenges.
- Contribute to establishing and maintaining the project's overall art style and visual consistency.
- Stay current with the latest 3D tools, workflows, and industry trends.
Requirements
- Bachelor's degree in 3D Animation, Fine Arts, Game Design, or related field (or equivalent experience).
- Strong portfolio showcasing proficiency in multiple areas of 3D art.
- Proficiency with industry-standard software (Maya/3ds Max/Blender, Substance Painter, ZBrush, Photoshop).
- Knowledge of real-time engines (Unreal Engine, Unity) and asset integration.
- Solid understanding of modeling, UV mapping, texturing, lighting, and rendering.
- Basic rigging and animation knowledge is a plus.
- Strong artistic sense of proportion, form, and detail.
- Ability to manage multiple tasks and work within deadlines.
- Excellent teamwork and communication skills.
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