Game UI/UX Artist and Animator
2 weeks ago
We are looking for a talented and creative UI/UX Artist with 2-3 years of experience to join our team. In this role, you'll be responsible for creating captivating and intuitive user interfaces that enhance the player experience. You will have a strong understanding of both UI artistry and UX principles, with a focus on delivering high-quality, stylized visuals.
Responsibilities
-Design and produce stylized UI assets, including menus, HUDs, icons, and other in-game interface elements.
-Develop user flows and wireframes that create seamless and engaging player journeys.
-Collaborate with the art and engineering team to ensure UI and UX solutions meet both creative and technical requirements.
-Create visual effects (VFX) for UI elements, such as animated buttons, transitions, and other interactive feedback.
-Maintain and improve existing UI systems, ensuring consistency and a high level of polish.
-Stay up-to-date with current trends in game UI/UX design and art styles.
Requirements
-2-3 years of professional experience as a UI/UX artist in the games industry.
-A strong portfolio showcasing a range of stylized UI art and a clear understanding of UX design principles.
-Proficiency in Figma for wireframing, prototyping, and design mockups.
-Demonstrable experience creating VFX for UI/UX, including animated buttons and screen transitions.
-A deep understanding of various game genres and the corresponding art styles relevant to UI.
-Excellent communication and collaboration skills.
Desired Skills (Nice-to-Have)
-Experience with game engines like Unreal Engine or Unity.
Job Types: Part-time, Contract
Expected hours: 20 – 30 per week
Experience:
- Game UI/UX Design: 2 years (Required)
- Figma: 1 year (Required)
Work Location: Remote
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