Mobile Game Artist 2D/3D

1 day ago


Islamabad, Islamabad, Pakistan Mediatiz Foundation Full time $104,000 - $130,878 per year

Experience: 2+ years in Mobile Game Artist/UI

Employment Type: Full-time, Onsite

Position Summary

We are seeking a Mobile Game 2D/3D Artist with proven experience creating 2D/3D art and user interfaces specifically for mobile and HTML5/WebGL games. This role requires candidates with a portfolio featuring published mobile titles in casual, hyper-casual, or puzzle genres. Only mobile gaming industry experience will be considered.

Core Responsibilities

Visual Asset Creation: Create 2D/3D game assets for characters, environments, UI, FX, and promotions tailored to casual and hyper-casual styles.

UI/UX Design: Build intuitive, appealing interfaces and flows for mobile and WebGL games.

Game Art Direction: Help define and maintain consistent visuals across all projects, ensuring a cohesive style.

Animation Support: Design and prepare assets for character/Ul animations, and assist with animation implementation in Unity.

Marketing Creatives: Produce visuals for banners, and other promotional content for game marketing.

Iteration & Feedback: Quickly refine visuals based on internal feedback, playtests, and analytics.

Cross-Disciplinary Collaboration: Work closely with developers and QA to ensure efficient asset implementation and performance.

Required Qualifications

2+ years creating art specifically for mobile games (casual, hyper-casual, puzzle genres)

Portfolio showcasing art from shipped mobile games with clear contribution details.

Advanced proficiency in Adobe Creative Suite and Spine or similar 2D/3D animation tools.

Experience optimizing art assets for Unity mobile and WebGL performance.

Strong understanding of mobile UI/UX, color theory, composition, and visual storytelling.

Excellent collaboration and communication skills from mobile game team experience.

Preferred Qualifications

Experience with 3D models texturing for mobile games

Working knowledge of Unity's animation/particle systems in mobile production

Current awareness of mobile/casual/hyper-casual game art trends.

Editing Composing and polishing Video Trailers.


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